You can use it to grant your team or a defence objective the ultimate protection, and you can use it to cover gigantic areas within the Rift, keeping your teammates from playing the game properly. This ability to manipulate your allies and enemies into the Rift, and to be able to enter and exit it yourself, can be used in many ways. On shifting into the Rift plane, Limbo also leaves behind a small, temporary portal that allies can use to enter the plane as well. Similarly, you also can’t damage enemies outside the plane unless they are ragdolled, but that situation is too specific to matter. Nullifier bubbles are your only enemy when in the plane, and not even bullets can affect you.
Meaning you still feel like you’re in the same place, but everything looks lighter and you can’t interact with anything. The Rift plane is imposed upon Warframe’s “reality”. You can do this as many times as you want and can stay in the Rift plane as long as you want. While in game, pressing Shift (the default button for Roll), Limbo can shift in or out of this plane. All of Limbo’s active abilities are also based on this plane. Here’s what makes Limbo so unique: he has access to a whole another dimension that is parallel to ours. Limbo’s passive ability and the Rift plane Limbo was my first Prime Warframe because he’s so easy to get, and is still much better – in terms of stats and aesthetics – than the vanilla Limbo. Honestly, it’s much easier to acquire Limbo Prime by trading him for Prime parts.